This is observed with PSD files that were created using fonts unavailable in Windows 8. Flattened Bitmap Image Rasterizes the text into a bitmap to preserve the exact appearance of the text layer in Photoshop. When importing text on a path you must import it as a flattened bitmap image to preserve the visual fidelity of the object.
Importing shape objects A Shape Layer object is an object that was originally a shape layer in Photoshop or an image layer with a vector clipping mask on it. Editable Paths And Layer Styles Creates an editable vector shape with a bitmap clipped inside the vector. Unsupported blend modes that cannot be reproduced in Animate are removed.
Flattened Bitmap Image Rasterizes the shape into a bitmap to preserve the exact appearance of the shape layer in Photoshop. A rasterized image is no longer editable. Importing image or fill layers If the image or fill layer is associated with a vector mask, it is treated as a shape layer object.
Flattened Bitmap Image Rasterizes the image into a bitmap to preserve the exact appearance of the image or fill layer in Photoshop. CS6 and earlier versions only Importing merged bitmap objects and objects in a merged bitmap A merged bitmap is an object that contains more than one Photoshop layer that is flattened or merged into a single bitmap when imported into Animate.
Objects in a merged bitmap represent layers in Photoshop. To create a merged bitmap, select two or more layers, and select the Merge Layers button. CS6 and earlier versions only Importing multiple objects of different types If you import multiple objects of different types, Animate only lets you import the selected objects with the import options they share in common, such as Create Movie Clip and Registration.
Importing multiple objects of the same type If you import multiple objects of the same type, the import options displayed are the same as if a single object of that type was selected. If the objects do not share the same attributes, the import options displayed are in an indeterminate state, and your results may not be as expected. CS6 and earlier versions only Importing a Group folder When you import a group folder, you can import it as a movie clip, or place each layer in the group on its own layer or keyframe on the timeline.
If you select Import As Movie Clip, each layer in the group folder is placed on a layer in a movie clip, which is then placed on its own layer or keyframe on the timeline. The movie clip uses the same name as that group folder had in Photoshop, and if you import the movie clip to a Animate layer, the layer uses the same name.
If you do not place the group in a movie clip, each layer is converted to the type that is currently set for it, and each layer in the group is imported to its own Animate layer. The Animate layers are named for the individual layers in the PSD file. CS6 and earlier versions only Importing and merging layers The PSD Importer lets you merge two or more layers into a merged bitmap that is imported as a single bitmap file rather than individual objects.
The layers you select to create a merged bitmap must be a continuous range of two or more layers at the same level. For example, you cannot select one layer inside a group and a layer outside that group, and merge them. Instead, you must select the entire group and the separate layer. Setting publish options The publish settings in the PSD Importer let you specify the degree of compression and document quality to apply to the image when publishing the Animate document as a SWF file.
These settings take effect only when you publish the document as a SWF file and have no effect on the image when you import it to the Animate Stage or library. Compression Lets you choose either lossy or lossless compression formats: Use lossy compression for images with complex color or tonal variations, such as photographs or images with gradient fills.
Use lossless compression for images with simple shapes and relatively few colors. Calculate Bitmap Size Determines the number of bitmaps that are created for a given layer based on your import selections and the compressed size in kilobytes of the resulting bitmaps on the layer.
For example, if you select a layer with a drop shadow and a blur and maintain layer styles, the Calculate Bitmap Size information states that three bitmaps will result from the import—one for each filter effect and another for the image itself.
To calculate the size of all the bitmaps to be imported, select all of the layers and click Calculate Bitmap Size. The preferences you specify for importing PSD files affect the options the PSD Import dialog box is initially populated with for the Photoshop layer types. To override the preferences specified for different layer types on an object by object basis, use the PSD Import dialog box.
Select the layer to change import options for, and specify the necessary options. Import Image Layers Preferences These options specify how the import options for image layers will initially be set. You can import image layers as any of the following: Specifying this option maintains supported blend modes and opacity, but other visual attributes that cannot be reproduced in Animate will be removed.
If this option is selected, the object must be converted into a movie clip. Flattened Bitmap Images Rasterizes any text into a flattened bitmap image to maintain the exact appearance the text layer had in Photoshop. Create Movie Clips Specifies that the image layers be converted to movie clips when imported into Animate. Text layer import preferences These options specify how the import options for text layers will initially be set. Editable Text Creates an editable text object from the text on the Photoshop text layer.
The appearance of the text will be sacrificed to maintain the editability of the text. Vector Outlines Vectorizes the text into paths. The appearance of the text may be altered, but visual attributes will be maintained. Flattened Bitmap Images Rasterize the text to maintain the exact appearance the text layer had in Photoshop. Create Movie Clips Automatically converts the text layer to a movie clip when imported into Animate.
This option can be changed in the PSD Import dialog box on an object by object basis if you do not want all of the text layers to be converted to movie clips.
This option is required when either Editable Text or Vector Outlines is selected. Shape layer import preferences These options specify how the import options for shape layers will initially be set. Editable Paths And Layer Styles This option will create an editable vector shape with a bitmap clipped inside the vector shape. Supported blend modes and opacity will also be maintained with this option, but other visual attributes that cannot be reproduced in Animate will be sacrificed.
If this option is selected, then the object must be converted into a movie clip. Flattened Bitmap Images This option will rasterize the shape and maintain the exact appearance the shape layer had in Photoshop. Create Movie Clips This option will set the shape layers to be converted to a movie clip when imported into Animate. This option can be changed on an object by object basis if you do not want some shape layers to be converted to movie clips.
Layer group import preferences This option specifies how the options for layer groups will initially be set. Create Movie Clips Specifies that all groups be converted to a movie clip when imported into Animate. It is a popular vector graphics and animation tool that helps create and edit graphics for multiple platforms. Due to these features, the software is being used for creating content for video games, television programs, websites or web applications and online videos.
Tools and Options: Adobe Animate offers various options present in well-managed menu at the top of window. You can easily manage your preferences, work on the basis of layers or frames, enable rulers or grids, insert new symbols, modify document, adjust properties, use bitmap and shapes, combine objects, change settings of text, run commands, control testing and debug movie in different modes.
The toolbar comes loaded with selection tools, transform tool, 3D rotation tool, width tool, bone tool, pen tool, text tool, Shapes, Eyedropper tool, Camera, Hand tool and many more that assist in animation process.
This means that you can use the traditional Animate timeline, workspace, and tools to create content, but produce HTML5 output. How do I create a motion tween animation?
You can create a motion tween animation three ways. New to motion tween animation? Learn how to get started with motion tweens. Common tasks How do I create lip syncing automatically? You can match mouth poses to sound inflections automatically with Adobe Sensei powered Animate. Learn how to create Auto Lip-Sync in Animate. How do I use asset sculpting in Animate for vector and raster content? You can deform complex vector shapes and raster shape using asset warp tool.
Create frame-by-frame animation on complex shapes or bitmap images. Learn how to use asset sculpting for vector and raster content. What is ActionScript and how do I use it in Animate?
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