Autodesk wants to continue its relationship with you into the future. We regret any inconvenience that this may cause; however, we believe that you will find our new transition product offerings very attractive. FAQs What is happening to Softimage? Softimage will be the last version release of the software. As of March 28, , customers will no longer be able to purchase new standalone licenses. For Softimage customers who are currently on Autodesk Subscription, there will be options to migrate to transition offerings that include either Maya or 3ds Max for no additional cost.
Customers who wish to purchase new or additional seats of Softimage can do so by purchasing either the Maya with Softimage or 3ds Max with Softimage transition offering. These offerings are available via their local reseller and cannot be purchased through the Autodesk e-store. Each transition offering, Maya with Softimage or 3ds Max with Softimage, can be purchased as a new standalone license for the same price as a standalone license of Maya or 3ds Max. Please note that after the two-year transition period customers will no longer be able to purchase new licenses or rental plans of the Softimage transition offerings from Autodesk.
How long will Autodesk provide support services for Softimage? Autodesk plans to provide support and maintenance services to Softimage customers with active Autodesk Subscription contracts until April 30, or until the end of their contract in cases where an existing contract has a later expiry date.
Customers renewing Subscription contracts will be able to continue to do so until April 30, Where necessary, contracts after March 28, will be prorated to end on April 30, What about Service Packs?
When users activate a so-called render region in a camera view, it will render this section of the scene using the specified rendering engine and update completely interactively. Also included is the FX Tree, which is a built-in node-based compositor that has direct access to image clips used in the scene. It can thus not only be used to finalize and composite rendered frames, but also as an integral part of scene creation.
The FX Tree can be used to apply compositing effects to image clips being used in the fully rendered scene, allowing Softimage to render scenes using textures authored or modified in various ways within the same scene. In addition to the node-based ICE platform described below, Softimage has an extensive API and scripting environment that can be used to extend the software. ICE is a visual programming platform that allows users to extend the capabilities of Softimage quickly and intuitively using a node-based dataflow diagram.
This enables artists to create complex 3D effects and tools without scripting. Among the main uses for ICE are procedural modeling , deformation, rigging and particle simulation. It can also be used to control scene attributes without the need to write expressions, for example to add camera wiggle or make a light pulsate. ICE is a parallel processing engine that takes advantage of multi-core CPUs, giving users highly scalable performance. ICE represents Softimage functionality using a collection of nodes, each with its own specific capabilities.
Users can connect nodes together, visually representing the data flow, to create powerful tools and effects. Softimage ships with several hundred nodes; among them are both low level nodes, such as Multiply or Boolean, as well as a number of high level nodes called compounds. Compounds serve as “wrapper nodes” to collapse ICE graphs into a single node.
Softimage allows users to add custom compounds to its main menu system for easy reusability. The screenshot on the right shows an example of a simple geometry deformation ICE graph. In a practical scenario, one would collapse the graph into a compound and expose important parameters, for instance the deformation intensity.
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Face Robot? With new creative tools, enhanced interoperability with Autodesk? Entertainment Creation Suite Premium products, and support for the latest technology trends, Autodesk Softimage enables you to meet the evolving challenges in 3D game development and post-production. Nondestructive geometry creation, based on rules, conditions and parameters that facilitate topology operation creation, particle meshing, custom primitives and geometry fracturing while preserving UV attributes. Wide range of small-scale enhancements to day-to-day workflows: More flexible node-based workflow of ICE enables artists to use Syflex cloth to create and edit highly realistic cloth effects.
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Download the service pack here. Includes over 70 fixes, including a fix for the issue “FELX‐ Delay before Softimage starts rendering a frame”. See the README. Certified hardware for Softimage. Use this tool to find recommended graphics hardware and drivers. Autodesk tests graphics hardware and drivers for a number of Autodesk products. Please note that not all Autodesk products participate in graphic hardware certification. Certified Hardware FAQ. The latest service pack for Autodesk® Softimage® software includes 70 fixes. See the Readme file for a complete list of fixes.